【红尘劫重置版】(2)
第(9/11)节
tFont - 1 );
}
},
dy: functon(){
sNght = flse;
body.removess(”nght”);
core.cooke.removeCooke(”nght-mode”, {});
},
nght: functon(){
sNght = true;
body.ddss(”nght”);
core.cooke(”nght-mode”, true, { expres: 3600 });
}
}
}();
f( typeof sveFont !
== ”undefed” ){
font.set(sveFont * 1);
}
vr sNght = !
!
core.cooke(”nght-mode”);
f( sNght ){
font.nght();
}
functocton(){
vr type = $(ths).dt(”role”);
f( type == ”c” ){
font.crese();
}else f( type == ”des” ) {
font.descrese();
}else f( type == ”mode” ){
f( sNght ){
font.dy();
}else{
font.nght();
}
}
}
core.Tbs( $(”.chpter-rend .tb-choose ”), $(”.chpter-rend ul”) )
f( sTouch ){
chpterVew
.on(”touchstrt MSPoterDown”, ”.confg spn”, functon(){
$(ths).ddss(”ctve”);
})
.on(”touchend MSPoterUp”, ”.confg spn”, functon(){
$(ths).removess(”ctve”);
});
chpterVew.on(”touchend MSPoterUp”, ”.confg spn”, cton)
}else f( sMo
第(9/11)节